PORTFOLIO (Animations)

Character: Furry

Art: by Jimiarts

ArtStation artist: https://www.artstation.com/jimip

Used software: Spine Pro

Idle

Walk

Run

Mortal jumping

Dodge to left

Single shoot

Shooting loop

Rolling

Character: Astrid

Art: from Think Citric Udemy course

link: https://www.udemy.com/course/spine-pro-a-complete-2d-character-animation-guide/

Used software: Spine Pro

Idle

Running

Astrid 3D effect

Character: Drop of water (from Happy Drop game)

Art: Cabranut Studio

Game: Happy Drop

Used software: Spine Pro

Idle

Stretching

Happy Drop Short

Character: Diablo Kid (old game prototype)

Art: Cabranut Studio

Used software: Spine Pro

Showreel

( Idle> Walk> Run> Jump > Double jump > Final pose )

Basic Fire

Punch

 

Character: Soldier (developing)

Art: Cabranut Studio

Used software: Unity 2D Mecanim animation  + a bit of C# programming

Player_Soldier_3D_Effect

You can see more animations of mine just checking my developed games:

 

-Ballsvoid PC

-First Steps

-Happy drop

 

Notes: All my old games use frame-by-frame animations mades in Inkscape & Illustrator.

 

Actually I’m learning Adobe Animation and Adobe After Effects.

 

See also my Gamedev Portfolio.